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AboutEdit

Freaks are rare enemies that appear in 2 levels in second chapter - in Prison and in Asylum. Freaks resemble mental hospital patients in bloodied straight-jacket with a sign that they are under the voltage. They also have a chocker in their mouths, don't have visible eyes (mostly because of the tension) and electrical device is drilled into their heads.

In the Prison, they appear twice - one as a corpse, which you can juggle to get gold and a soul, interestingly enough, and one in an electric chair, which launches lightning that blocks your path. Go around through the viewing booths, avoiding the turret in the second one, and pull the switch, which causes it to vanish and open up the exit portal.

Freak
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Freaks encountered in Asylum.
Type Human
Class Melee
Health 140
Damage 1/10/20/30 (Melee)
Movement Walking
Behavior Harmful
Featured in: Asylum, Refinery, Dead Warehouse

They appear later in the Asylum. The first versions simply shamble to you to smack you with their arms. Although this sounds silly, they do good damage and are very fast in attacking. However, they are horrendously slow in walking, so taking them out with the Painkiller (if you're after the card) from a distance is as simple as backing up when they get a bit too close for comfort.

They also appear in Refinery in Painkiller: Redemption and in Dead Warehouse in Painkiller: Recurring Evil.

Electro-FreakEdit

Electro Freak
Electro Freak in Asylum
Electro Freak encountered in Asylum.
Type Human
Class Melee
Health 140
Damage 1/40/80/120 (Explosion)
Movement Walking
Behavior Harmful
Featured in: Asylum, Highway to Hell, Dead Warehouse

The second version, however, is a lot more dangerous. They appear halfway through the level, and all Freaks that appear afterward becomes these. Electro-Freaks look like standard Freaks, but their arms are tied up in the straight-jacket they wear, and their heads sparkle with electricity. Getting near these is suicide - They explode, which can easily kill you even if you have max health on the higher difficulties. They also love to spawn around corners in alcoves. Keep your ears open for the moans they make while wandering around. Their sparks also glow in the dark, so if you're in a dark area and suddenly a lot of sparking things start coming towards you, you better take them out fast.

They also appear in Highway to Hell and Dead Warehouse in Painkiller: Recurring Evil.

Trivia/TheoriesEdit

GalleryEdit

AboutEdit

Freak
Freaks encountered in Asylum.
Type Human
Class Melee
Health  ???
Damage  ?/?/?/? (Melee)
Movement Walking
Behavior Harmful
Featured in: Orphanage, Loony Park, Factory, Train Station Xmas Edition, Asylum
Electro Freak
Type Human
Class Melee
Health  ???
Damage  ?/??/??/??? (Explosion)
Movement Walking
Behavior Harmful
Featured in: Orphanage, Loony Park, Train Station Xmas Edition, Lab, Asylum

Freaks are enemies that appear in several levels first appearing in Orphanage's crypt. Freaks resemble mental hospital patients in bloodied straight-jacket with a sign that they are under the voltage. They also have a steel machine that resembles one of traps from the movie SAW and their faces are less decayed than their original counteparts and electrical device is drilled into their heads. There are two versions of them.

The first versions simply shamble to you to smack you with their arms. Although this sounds silly, they do good damage and are very fast in attacking. However, they are horrendously slow in walking, so taking them out with the Painkiller from a distance is as simple as backing up when they get a bit too close for comfort.

The second version, however, is a lot more dangerous and are called Electro-Freaks. Electro-Freaks look like standard Freaks, but their arms are tied up in the straight-jacket they wear, and their heads sparkle with electricity (only in Asylum) and are much more faster. Getting near these is suicide - They explode, which can easily kill you even if you have max health on the higher difficulties. They also love to spawn around corners in alcoves. Keep your ears open for the moans they make while wandering around. Their sparks also glow in the dark, so if you're in a dark area and suddenly a lot of sparking things start coming towards you, you better take them out fast.

In the Prison, only one Freak appears - it sits on an electric chair, which launches lightning that blocks your path. Go around through the viewing booths, avoiding the turret in the second one, and pull the switch, which causes it to vanish and open up the exit portal.

In Train Station Xmas Edition, Freaks are decorated with colorful christmas lamps.

Trivia/TheoriesEdit

  • Since they seem to be tortured by other, stronger monsters, they could represent people shunned from society due to something out of their control, such as mental illness, as well as torment and abuse from peers that can go too far.

GalleryEdit


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