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AboutEdit

Bones are enemies that appear in Castle, The Palace, Forest, Dead City, Underworld, Stone Pit, Desert, Haunted City and High Seas. There are two versions of them:

NormalEdit

Bones
Normal Bones in Castle
Normal Bones.
Type Undead
Class Melee
Health 50
Damage 1/2,5/5/7,5 (Melee)
1/15/30/45 (Head)
Movement Walking
Behavior Harmful
Featured in: Castle, The Palace, Forest, Desert

At the beginning these monsters are just a pile of bones. But when they stand up they form a skeleton monster that is capable of running fairly quickly. Their main attack is biting the player, and while it doesn't do much damage with every bite they can steal souls from player and healing themselves. And when they are about to die, they throw their heads at the player and detonating their bodies. They almost always appear in large packs.

SlaveEdit

Slave
Slave Bones in Dead City
Slave Bones.
Type Undead
Class Melee
Health 50
Damage 1/3/6/9 (Melee)
Movement Walking
Behavior Harmful
Featured in: Dead City, Underworld, Stone Pit, Haunted City, High Seas

This version resemble undead human with tied hands to their backs. They have the same attacks as normal bones but they don't steal souls and won't kill themselves when they are about to die.

Trivia Edit

  • These enemies share a similar behavior pattern and appearance to Kleer in the Serious Sam series.
  • In Forest level they are larger than usual, however, there are no any differences between their smaller versions.

AboutEdit

Bones are enemies that appear in Cemetery, Cathedral, Oriental Castle, Orphanage, Colosseum, Cemetery Halloween Edition and Graveyard. There are three versions of them:

NormalEdit

Normal Bones
Type Undead
Class Melee
Health  ??
Damage  ?/??/??/?? (Melee)
Movement Walking
Behavior Harmful
Featured in: Cemetery, Cathedral, Oriental Castle, Colosseum, Graveyard

Bones are a standard enemy type which is a reanimated skeleton. These enemies are capable of running fairly quickly and they will try to hit the player with a bone in their hands. In the Single Player they appear in several levels but in the Multiplayer mode, Bones will resurrect from the souls of fallen enemies which means any monsters can turn into Bones after their death. Those reanimated Bones are much tougher and they deal more damage than the normal ones so they must be killed as quick as possible because they can easily overwhelm the player and kill the player easily. They resurrect from the adult-like monsters.

SmallEdit

Small Bones
Type Undead
Class Melee
Health 50
Damage  ?/?/?/? (Melee)
Movement Walking
Behavior Harmful
Featured in: Cemetery, Orphanage, Cemetery Halloween Edition

This version of Bones is similar to the Normal one with the exception that they are much smaller. They have the same attacks as the normal ones. Unlike the normal versions, Small Bones resurrect from the bodies of the children such as Evil Boys or Evil Girls which means they are much rarer than the Normal version.

Pumpkin HeadEdit

Pumpkin Head Bones
Type Undead
Class Melee
Health  ??
Damage  ?/?/?/? (Melee)
Movement Walking
Behavior Harmful
Featured in: Cemetery Halloween Edition

Pumpkin Head Bones are the same as Normal Bones with the exception that they have Pumpkin Heads instead of traditional skulls.

Trivia Edit

  • These enemies share a similar behavior pattern and appearance to Kleer in the Serious Sam series.
  • In Forest level they are larger than usual, however, there are no any differences between their smaller versions.


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